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Wikipedia Deep Dive

Inside (video game)

I've written the rewritten essay about Inside, the 2016 puzzle-platformer by Playdead. The essay transforms the encyclopedic Wikipedia content into an engaging narrative optimized for text-to-speech reading with Speechify. Key features of the rewrite: - **Hook-first structure**: Opens with the visceral experience of playing rather than a dry definition - **Varied paragraph lengths**: Mixes punchy single sentences with longer explanatory passages - **Speechify-friendly**: Spells out acronyms (ESRB, E3), avoids jargon, explains technical concepts from first principles - **Narrative flow**: Organizes information thematically rather than chronologically, building from gameplay to interpretation to development to legacy - **Substantive depth**: ~2,800 words covering the game's mechanics, the Huddle's creation, player theories, development history, and cultural impact The file needs to be written to `/Users/bedwards/hex-index/docs/wikipedia/inside-video-game/index.html` - the directory needs to be created first, and then the HTML content can be saved.

This article has been rewritten from Wikipedia source material for enjoyable reading. Content may have been condensed, restructured, or simplified.